The Film A House of Dynamite: A Political Fantasy and Major Disappointment.

Bestowed upon an elite few, the mantle of Acclaimed Auteur can serve as an honor and a weight. On the positive side, it can act as a safeguard: when viewing the works of an celebrated director through this lens, film scholars may feel obliged to justify even their least successful efforts. (The logic is that a disappointing film by a Noted Film-maker is still better than the best work of a jobbing hack.) One drawback is that such accolades can restrict a creative to a constrained space, pursuing exclusively material befitting a Acclaimed Auteur; another is that the disappointment when a project falls flat is even more pronounced. A notable example has just reached Netflix in the Kathryn Bigelow-directed A House of Dynamite, a underwhelming entry that – if messages from film buff friends are any measure – seems destined for only one award this season: that for Most Notable Misfire.

Looking Back at the Filmmaker's Journey

To ascertain the reasons the film has failed to impress, we must look back at Bigelow's career. Bigelow earned her laurels with a run of broad, agile genre films: biker flick The Loveless, the rangy vamp saga Near Dark, police drama Blue Steel, the classic Keanu/Swayze actioner Point Break. A sharper insight of her artistic path came with 1995’s underheralded Strange Days, an gripping sci-fi suspense story, informed by the Rodney King incident, which also served as a cautionary fable about the perils of escaping from the real world to find refuge in the virtual realm. (Bigelow proved more alert to this than her former husband and collaborator James Cameron, now preparing the release of Avatar 3.) Yet following the turn of the millennium, with her reputation growing, Bigelow – like her native country – was forced on the defensive. The Hurt Locker and Zero Dark Thirty addressed America’s then-recent misadventures in the Middle East; Detroit, released in the summer of Charlottesville, entered into a heated debate with the country’s deep-seated legacy of racism.

One can appreciate why a film-maker on this trajectory might be attracted to Dynamite’s script – written by Noah Oppenheim, the ex-head of NBC News who wrote Netflix’s recent, De Niro-led series Zero Day – and why the platform would enthusiastically stump for a nuclear-panic thriller after Oppenheimer’s award season success. (One pitch for the new film: what if Oppenheimer, but now?)

The Film's Strengths and Weaknesses

Dynamite is at its strongest early on, portraying in a realistic timeframe the 19 minutes in which a missile launched somewhere in the Pacific by unidentified actors is picked up on screens of a United States outpost in Alaska and reported to the executive briefing area, en route towards what everyone learns is its target: central Chicago. In this first section, Bigelow and Oppenheim quickly raise the tension while undertaking an intriguing temporal brinkmanship: we’re set to wondering where this full-length production can possibly head once the countdown clock hits zero.

The answer – and this is where the letdowns start – is a return to the start: the film later moves between the viewpoints of those senior officials (Tracy Letts’ general, secretary of defence Jared Harris and commander-in-chief Idris Elba) the introduction only partially revealed. Structurally, the film can’t develop: it’s a lengthy film with fewer than 20 minutes of plot, leaving Oppenheim to revisit that first reel repeatedly, each repetition trowelling on debated technical details while edging everybody closer the anticipated detonation. Prior Bigelow films had a strong control on cause-and-effect; her finest achievements as a Noted Film-maker, The Hurt Locker and Zero Dark Thirty, were fundamentally focused on results. But here, the triggering event is also the final play; the narrative captivates at the very second the film fades to black. The characters are left wondering: “Is this all?” We are, too, for distinct motivations.

Aesthetic and Narrative Flaws

While the scenario spins in ever decreasing circles, like a bleak repetitive cycle, we’ve sufficient moments to reflect on the harmful influence streaming budgets has had on the visual style of American cinema. Even on the cinema display, Dynamite seemed uninspired and typical, Barry Ackroyd’s hasty mobile filming recalling 24 or The West Wing or recent Netflix content employing identical backdrops, up to and including Zero Day. If Bigelow the Noted Visual Film-maker disappears, so too does Bigelow the Noted Feminist Film-maker: Rebecca Ferguson, outlined in that beginning part as possibly one more of this director’s strong female professionals, leaves the story too soon, so again it’s up to a cabal of frowning men to try to stop doomsday. The energy Bigelow contributed to her grittier initial successes is lost in this project; maybe after Detroit’s commercial underperformance, the artist felt she had to rein in her risk-taking, but a script this talky required some compensatory pyrotechnics.

The Core Fear and Final Analysis

The dread A House of Dynamite most effectively inspires, then, isn’t atomic destruction, but a director’s terror of being considered inadequate; becoming rigid and almost petrifying as it unfolds, it’s not unexpected the film should have been overtaken by contemporary, reframing developments. What this script takes for granted is that those occupying positions of operational authority would be qualified professionals, fundamentally diligent and that the largest risk to Chicago in late 2025 would come from a location outside of the White House. Where previous Bigelow films felt like fiercely engaged reflections on their moment, Dynamite – the initial of this director’s latest projects to fall in the space between neglect, diversion and complete unimportance – instead spends a pair of lethargic hours scrabbling around hopelessly outdated. It’s not tense for a reason: even before the rogue missile first appears on sensors, the nation Bigelow’s film describes has been destroyed utterly.

Samantha Gordon
Samantha Gordon

A tech journalist with a decade of experience covering gaming hardware and consumer electronics, passionate about demystifying tech for everyday users.